BAFTA Video Game Award Results
October 6, 2006
Ghost Recon:Advanced Warfighter scooped the Best Game Award, along with Best Technical Achievement. And as far Xbox 360 games go, it was certainly the best game I’ve played this year.
I was surprised to see that Tomb Raider Legend pipped it for Best Original Score, because although the title/main screen track is certainly memorable, the in-game tracks weren’t as atmospheric as GRAW - if you’ve played the game, you will surely remember the music that plays when your team are pinned down near the Central Plaza, waiting for reinforcements. The way the music rises as your comrades are dying around you made the hairs on my neck stand up - something that the Tomb Raider soudtrack didn’t manage.
The strangest award was Best Gameplay going to Lego Star Wars II. I’d love to know which platform this result was based on because it certainly wasn’t the DS Lite version. Strange camera angles; characters ending up hidden behind walls; NPCs getting stuck in loops - that’s my experience of this “winner”. I will, more than likely, buy the same title for my Xbox 360, simply because it’s Star Wars and its in the blood of men my age….
The full results - including nominees and winners - can be found here.
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October 28th, 2006 at 5:02 pm
[…] Perhaps I’ve chosen badly - Super Monkey Ball, Splinter Cell:Chaos Theory and Lego Star Wars II:The Original Trilogy. None of these games is particularly playable. Lego Star Wars is exceptionally bad - but that’s not limited to the DS version; I downloaded the XBox 360 demo from Marketplace and found that to be equally poor, and this is the game that won the award for best gameplay at the recent Baftas. […]